Why Plunder War?
There are a few reasons people run plunder wars, to grow their clan members is the one most people think of, but the main reason spies put so much time and effort into staying open, is to grow pure spies.
Pure spies have a number of functions
- to open as an osf
- to be deadly during a system wars, and often make the difference as to why one side wins
- to be deadly in unfriendly wars where they can strip farm easily as most players have little resistance to a big spy
How Does it Work?
- When you attack someone during a 48 hour (system) war, war tax is taken off you.
- The tax is put into a pot and distributed to the winning side
- The hitters forfeit so that the tax goes to the osf’s, so that they can be paid to run the next war and so they can grow.
- The war tax is divided amongst the winning side in relationship to how much the have one through out the war. When you hear people talking about setting steals, they are working out how to divide up the tax and making sure the right amount goes to each player
But we beat the osfs, why should they get the war tax?
- Firstly, they let you beat them
- they worked really hard to give you gold
- without the tax they can not run the next war
but mainly
No comments:
Post a Comment