Ok so we lost, but why… ultimately they made more plunder than we did, simples.
But why?
Poor Negotiation
We negotiated a deal which meant they had more stats but we had more hitters, then 29 of our expected hitters hadn’t joined by the time of forfeit. (I know some folks were on route but that doesn't explain everyone). Whilst its possible to win a war with that balance with our lack of experience of friendly war it was a bad decision to agree to that.Strategy
Err… wot strategy. We didn’t have a coherent game plan. We had discussed a ‘Hail Mary’ plan where people join in waves with specific targets because of how our time zones in the clan are. That didn’t happen, people joined individually and were pinned as soon as they arrived.We didn’t work together for much of the time, it was all very individual, which meant we didn’t have clear targets till much later in the war.
Our clan is one time zone heavy, we need to recruit in other time zones as we will always have a weakness if we are not careful.
Communication
Our communication sucked guys, really bad. We had people giving instructions, which were only half followed. People not listening to advice. Everyone behaving as if they knew what they were doing and we didn’t. We were not shouting out who we were hitting let alone who it us. We had 4 people join the war without even talking in cc first to find out who to hit and then not talking at all. When we started working as groups it began to work, but it was too late to make any real difference.Leaks
We had a major problem with leaks, not just one person,- some of this was due to time zones,
- some of this due to not keeping ourselves pinned when on,
- some of it is due to the fact that since the highlands up grade they haven't changed the pots so with out help you can not easily keep yourself pinned when you are not there
- some of it is about the fact that later in the war we had no idea who wasn’t there as we hadn’t been told so didn’t know to try and keep them pinned.
- we didn’t keep track of leaks effectively once more players joined,
- when when we found leaks we didn't keep them pinned
Their Strategy
We were being seriously scout bombed and did nothing to start with to challenge that threat. They were clearly working in teams and we weren’t telling each other what they were doing.Build
There may be things we need to consider regarding build and the amount of pots and crystals we have to enable us to be more effective.Also ally strength is probably one of the key solutions to some of these problems but I have never seen us talk about this in clan. As we have only plunder warred before we have only concentrated on allies as max plunder. In war they are so much more and are what keep you defended. Its why majesty and gor-illa are such a force to be reckoned with
So bottom line guys we got some things wrong, and there may be other things I’ve not put in here, please post comments to say what they are so I can update this. However each of these problems has solutions.
Oh and just for your information, I don't plan to keep this post up forever, don't want our enemies in war to know how bad we sucked.
Great post grel. Good Info!..Bella did awesome job with the spreadheets, loved them..and it helped a ton..Another thing not mentioned or i may have over looked is tallying the allie strength of our enemies, VERY IMPORTANT!! In conclusion we didnt do to bad considering it was our 1st war as a clan.. We loss a battle..but gain more in my opinion!!.. DARK MOON WILL FORVER RISE...ARGHHHHHHHHH -SCru
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